
TimeDisplacement:Time in milliseconds used to displace the movement along the path in relation.AdditionalRotation: If LookIntoMovementDirection is checked, this can be used to define an additional rotation which is used to rotate the scene node into the correct looking direction.LookIntoMovementDirection: While moving, let the scene node face into the movement direction, if checked.A value of for example 10000 means 10 seconds.
Coppercube set focus full#


The bigger these values are the faster the 3D scene node is rotated around this axix. Rotation: 3 values defining the rotation speed for each axis.Lets a 3D scene node rotate around itself. Direction: If you don't want the circle to be horizontally, speciy another vector here.Speed: A value defining the speed of the movement.Radius: Value defining the size of the circle.Center: 3D Coordinate of the center of the circle.Short descriptions of all types of behaviors available: Name
